Shu Ting Huang
Reverie - an inspirational image-based platform that empowers people to explore their surroundings through the lens of artificial intelligence.
Thanks to the ubiquity of smartphone cameras, we are creating digital photographs more than ever before. In the meantime, we are left with increasing quantities of metadata that have very little meaning to us.
Reverie is an image-based platform that promotes creativity by giving people associative images while taking a photograph. The associative images prompts are sourced by a machine learning algorithm which challenges people's imagination. This is an augmented reality experience that enables people to engage with their world from a new point of view.
The platform primarily targets product designers, graphic designers, and photography artists. However, this application could apply to anyone who has a curious mind, especially young professionals and students to be more critical and reflective about the world surrounding them.
A significant anount of data contributed to the system will form a digital humanities archive that preserves, as well as transforms the culture of our world.
School of Design
MA Innovation Design Engineering, 2017
+44 (0)7493 060066
Shu Ting Huang is an industrial designer passionate about technology, digital art, and video making. Traveled across Asia, America, and Europe with insight to diverse culture, and how industrial design is practiced in daily activities and among humans. Optimistic about the coexist future of human and machine intelligence.
- BA Industrial design, Shih Chien University, Taiwan, 2014; Exchange Student program, Integrated Design, Köln International School of Design (KISD), 2012-2013
- Commissioned by Lumosa Therapeutics Co., Ltd. as a freelanced designer to design its company logo and associated branding materials (company stationary, Powerpoint Master Template, etc), Taipei, Taiwan, 2014-2015; Imagineer (UX designer) by Migo since Sep. 2014 until Mar. 2015. Migo is a consumer-focused innovation company focusing on emerging markets, where transformative innovation in entertainment is lacking. Taipei, Taiwan
- 2014 Young Designers's Exhibition, Taipei, Taiwan; 2013 Watch.ing - 4. Kölner Nacht der Technik 2013, Cologne, Germany, Cologne University of Applied Science.; 2013 ISM- The world's largest trade fair of sweets & snacks (Part of the exhibition "Nostalgia" from KISD); 2011 Osaka Nakashima Bank de sign de (design museum), "design craft", Japan