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Shankho Chaudhuri

MA work


What is the future of storytelling? How will we experience narratives in a future built around virtual reality? What form does this take for an audience that is increasingly demanding of stories that are more personal and immersive?

UNSCENE is an experiment in immersive storytelling delivered through tangible object interactions. It is an experience manifested through touch, as you trace the life of a character trapped in a room of grey, uncovering the layers of her world.

UNSCENE takes storytelling into a more natural, more human direction. One that is free of the headset, yet still augmented. A world built around a character, rather than a tech demo. It is a space in which you become an agent of the narrative, as your fingerprints reveal the thoughts and memories of the room. It’s a vision for a future in which the technology never interrupts the magic of the story. 

Enter the space. 





  • MA Degree


    School of Design


    MA Global Innovation Design, 2018

  • I am a designer looking at the intersection of culture and technology. An engineer by training, with a strong passion for theatrical performance and set design, I seek to bring together the analytical and emotional. I'm particularly interested in cultural narratives, storytelling with technology, and the future of live experiences. 

    I have sought to develop as a storyteller and media designer, choosing to build a range of skills in theatre, film, visual communication, and interaction design. It is through this work that I wish to promote my philosophy of multiculturalism and diversity - using the levers of culture to challenge hegemony, politics, and power.

  • Degrees

  • MEng Mechanical Engineering, Imperial College London, 2016