Morten Grønning Nielsen
A ‘power-glove’ that makes it possible to sculpt hard materials, such as wood or concrete, as if they were soft like clay.
The subtractive tool facilitates incomparable versatility and creative freedom, which makes it highly desirable for many professional and avocational makers. Developed in close collaboration with craft experts from various disciplines including sculptors, designers, stone carvers, model makers and tinkerers.
The journey featured a series of conceptual experiments and mechanical explorations that helped uncover the potential for disrupting existing tools and work flows. The result puts the maker in direct contact with the material, investigates the changing nature of the objects we create, and explore how the new opportunities would manifest themselves in contemporary craft.
School of Design
MA Innovation Design Engineering, 2015
+44 (7)4600 21464
Always depending on a heuristic design thinking process. Adding depth to ordinary products. Challenging the cognitive and emotional processes that is perception. Making mysteries of novelties. Exploring intangible values. Using empathy and cultural insight as the main approach to problem-solving. Deciphering the qualities of iconic design. Exploring subconscious product interpretation.
- BEng Integrated Design, University of Southern Denmark, 2012; Industrial Design, Technical University of Eindhoven, 2011
- Innovation designer, DECONA, 2013–15; Product designer and concept developer, UiWE, Copenhagen 2012–13; Innovation designer, PHILIPS, Eindhoven, 2011–12
- Work in Progress Show, Royal College of Art, London, 2015; New School of Design Launch, Imperial College, London, 2014; IDE/Rio Tinto Exhibition, Imperial College, London, 2014; Imperial Research Festival, London, 2014
- Innovation Activism for Social Change, 2015