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Kim-Leigh Pontin

MA work

Human Imagination Task Force

In this Live / Augmented Reality / Virtual Reality experience, unsuspecting gallery visitors are taken aside by the Human Imagination Task Force. The HITF have been using a Pataphometer to scan imaginations in preparation for a virtual life.

You (the participant) must use the Pataphometer to enter the imagination of your sister. She is lost in the seams of her imagination map and you need to bring her back to reality before it is too late.

Human Imagination Task Force explores the relationships between language and power / poetry and imagination / tech and access / presence and absence.

Info

  • MA Degree

    School

    School of Design

    Programme

    MA Design Interactions, 2016

  • My work speculates about the future of entertainment and the implications of prolonged technological immersion.

    Through multi-layered narrative experiences that move through live performance, blended and virtual reality, I look at the tyranny of measurement and its effect on those measured. 


    Human Imagination Task Force

    Using methods of ’Pataphysics – the science of the imaginary – I have designed a fictional device that scans the human imagination in preparation for the coming Singularity. In this futurist event, will our very dreams will be measured? What will be lost in the translation? What does it mean to be addicted to technology, compulsively performing empty gestures in a looping simulation of productivity?

    I am interested in the relationships between language and power / poetry and imagination / technology and access / presence and absence. 

  • Degrees

  • BA Design, Curtin University of Technology
  • Experience

  • VR Designer + Prototyper, Sky Broadcasting, London, 2016; Designer + Prototyper, Apple, Cupertino, 2015; Senior Interaction Designer, Sky Broadcasting, London, 2013-2016; Creative Director (Big Screen), Amazon, London, 2012; Lead UX Designer, Huffpost Live, New York City, 2012; Senior Art Director, Schematic / Possible Worldwide, London, 2009-2011; Interaction Designer, TV Platforms, BBC Future Media, London, 2005-2009
  • Exhibitions

  • Changing Minds Festival, Southbank Centre, London, 2016
  • Awards

  • BAFTA for Interactive TV, Spooks Interactive, 2005; D&AD, Spooks Interactive, 2005; Emmy, BBCi, 2006; ADFESI Award for Best Graphics, Waking the Dead, 2007; ADFESI Award for Best Application Design, Waking the Dead, 2007; Webby Award, Huffpost Live, 2013; Mashable Innovation Index award, Huffpost Live, 2013