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Student Showcase Archive

Jack Warne

MA work

MA work

Scream

Scream is a multi-media installation embodying synaesthetic phenomena. Taking its form as two large scale digital paintings, a film, and musical loop; the work attempts to capture and deconstruct a transmutational perceptive state, while questioning the unseen realities of memory, sensation and consciousness within the digital age. 


Jack lost his sight at the age of four until early adulthood. His malady was caused by a hereditary disease of the cornea. Similar to a window, the cornea is the part of our eye that controls the light that allows us to see. It refracts the world in front of us. Jack grew up with half of his world in the vision the majority of us share, and half in complete darkness. This traumatic experience granted him a particular perspective, and started his obsession with physiological glitches and virtual error.

Info

Info

  • MA Degree

    School

    School of Communication

    Programme

    MA Visual Communication, 2019

    Specialism

    visual-communication--experimental-communication

  • I was blind at the age of four. 

    This blinding was caused by a hereditary disease of the cornea. The cornea, along with the pupil, is the part of our eye that passes in the light, which allows us to see; it refracts the world in front of us. This means I grew up with half of my world in the vision the majority of us share, and half of it in complete darkness.

    Composition, whether it be visual, sonic or spatial, is primarily encountered in experiential terms. Right from left, left to right, up and down, down and up, structural, hierarchical – but what lies within these integrated forms? I want to know how much of this visible world I saw, prior to the blinding, impacted the darkness that enshrouded it.

    Sensory augmentation and the marriage between machine and man is here, I believe creating work embodying the ‘unseen’ realities of emotion, sensation and consciousness is of great importance.

    How far do these new techniques and technologies alter and affect our ‘real’ sensory dispositions?

    I use sound as a catalyst to create digitally rendered pictures, to then place these pictures within a world that evades the conventions of the audiovisual. For, what I see within my work is what people don't normally see. 

    @Gauntghentgaunt

  • Degrees

  • BA Graphic and Media Design, London College of Communication, University of the Arts London, 2017
  • Experience

  • Military commander in France, Duke Of Lancaster, Plantagenet, Earl of Richmond.
  • Exhibitions

  • Reverse Landscape, Hannah Barry Gallery; Capital, Barbican; Art, Design and Neuro-Diversity, Victoria & Albert Museum; London Design Festival; Perfume Synaesthesia Late, Somerset House