Please upgrade your browser

For the best experience, you should upgrade your browser. Visit our accessibility page to view a list of supported browsers along with links to download the latest version.

Student Showcase Archive

Ivy Liang

MA work

MA work

  • One Voice, side view

    One Voice, side view, Ivy Liang 2017
    Photographer: Ivy Liang

  • One Voice, from above

    One Voice, from above, Ivy Liang 2017
    Photographer: Ivy Liang

  • BRidGE, social agreement

    BRidGE, social agreement, Andrew Slack, Bentley Farrington, Ivy Liang and Reto Togni 2017
    Photographer: Andrew Slack and Reto Togni

  • BRidGE, verification timeline

    BRidGE, verification timeline, Andrew Slack, Bentley Farrington, Ivy Liang and Reto Togni 2017
    Photographer: Andrew Slack and Reto Togni

  • BRidGE, context travel

    BRidGE, context travel, Andrew Slack, Bentley Farrington, Ivy Liang and Reto Togni 2017
    Photographer: Andrew Slack and Reto Togni

One Voice

One Voice

One Voice is a dynamic platform used in real life scenarios that empowers individuals’ opinions using the power of communities. Users ‘wear’ their own and others’ opinions, but can retain individuality through filtering content.

One Voice focuses on how relationships between individuals and communities can be balanced to enhance activism.

Activism is affected by issues such as slacktivism, echo chambers, low real life commitment, and internationalisation of movements. In view of this, One Voice mediates the misalignment of interactions between individuals and communities, to both strengthen the impact and extend the timescale of activist involvement.

To strengthen activism’s impact, One Voice provides an accessible public platform paired with a physical device that displays your or others’ opinions from social media. This bridges communication gaps between online and real life activists, and between individuals and communities. The physical device display can be filtered according to the real life circumstances of the user.

One Voice also extends the activism’s timescale. Use of the physical device further embeds engagement in activist movements, augmenting individuals’ involvement in specific issues from singular actions into daily statements.

BRidGE

BRidGE is a proposal for a unified, user-centred digital identity platform for a world in which the way we live and the how we define who we are is becoming increasingly complex. 

As we enter an era of mass migration, oscillating national affiliations and hyperconnected digital immersion, the way we form our personal and collective identities is fundamentally being reshaped. Political systems are being challenged to re-evaluate the contextual dynamic between the individual and their collectives. BRidGE gives citizens agency over identification for this multi-layered, decentralised future.

BRidGE is a proposal is for a digital identity platform that encompasses mechanisms for storing, verifying and displaying identification. Individuals can enter valued attributes in a distributed and fragmented data system. Palm devices recognise vein patterns of unique users, allowing institutional verification or a social agreement to be recorded for chosen fragments of information. An identity mixing desk allows a user to selectively disclose data and create formal or playful representations tailored to a specific context. 

BRidGE was built on a dynamic working model of the layered & contextual nature of identity, in collaboration with Andrew Slack, Bentley Farrington and Reto Togni.

Info

Info

  • MA Degree

    School

    School of Design

    Programme

    MA Innovation Design Engineering, 2017

  • Ivy is a multidisciplinary designer and artist interested in the relationships and interactions between humans, technology and society. She has worked as a product designer, visual designer, photographer and UI/UX designer since 2012 after graduating from Industrial Design, Shih-Chien University, Taipei. 

    Ivy is never satisfied with the political and social status quo. She is more into making trouble than solving problems. She considers design as a media to bring the audience into an alternative world so that they can experience the 'what-ifs' and introspect their behaviours in the present reality.

  • Degrees

  • BA Industrial Design, Shih-Chien University, 2012