Shōki Play – a shared VR experience
Step behind the paper doors onto the tatami mats and become the vanisher of demons, exploring the story of a Japanese netsuke.
Shōki Play is a mixed reality installation that combines XR technology with the concept of ancient shadow play to enrich museum experiences. The installation pushes the boundaries of an individual VR experience to include spectators. The narrative is told through multiple digital and physical objects, blurring the lines of reality inside the VR experience. In addition, the active VR user becomes a shadow play performer for the audience outside, steering curiosity through to invite the spectators into the virtual world.
Shōki Play is a full-body narrative experience that allows the audience to explore a Japanese netsuke in detail, while its character’s fantastical story is revealed through an immersive game. Addressing different senses, like smell, touch, and sound, enables users to reach a higher degree of embodiment.
School of Communication
MA Information Experience Design, 2019
Felix Scholder is an information experience designer, working at the intersection of spatial installations and immersive technologies, such as virtual reality.
His practice takes an experimental approach to physical and digital materials, as well as environments; to explore how the two can work in tandem with one another to convey stories and information. His most recent work has been researching embodiment and XR technologies, as a new way of storytelling in exhibition environments.
- BA Communication Design, University of Applied Sciences. Munich, 2016
- Trainee, neo.studio, Berlin, 2017; Intern, ART+COM AG, Berlin, 2016
- Work in Progress Show, Royal College of Art, London, 2019; CAPITAL – MAP/making, Barbican Exhibition Halls, London, 2018; More is Different, Royal College of Art, London, 2018; Einblick, University of Applied Science Munich, Munich ,2016; Tacit Knowledge, University of Applied Sciences Munich, 2015