Charles Leclercq

MA work

Kodama

Kodama is a new way to create 3D animations by moving toys with hands. It is also a sandbox for storytelling, where forms and colours are designed together to trigger creativity.

Info

  • MA Degree

    School

    School of Design

    Programme

    MA Innovation Design Engineering, 2016

  • With a passion for films and animations, I started creating my own 3D animations when I was in high school. This led me to study storyboard, character and environment design for animation and got me into video game giant Ubisoft.

    From R&D to production, with experience on feature films for cinema in France, Spain, Romania and India, I decided to study at the Innovation Design Engineering course associating new technology, creativity and design in order to explore and build the future of media and interaction.

  • Degrees

  • BA Computer Animation, Bellecour école d'art, 2010
  • Experience

  • Loops-My music video; Creative manager, Ubisoft, 2012–14; Ubisoft R&D GEEA, Ubisoft, 2010–12
  • Awards

  • Nominee, James Dyson Fellowship 2016; Innovation RCA Patent Fellowship 2016; James Dyson Foundation Bursary 2016