Please upgrade your browser

For the best experience, you should upgrade your browser. Visit our accessibility page to view a list of supported browsers along with links to download the latest version.

Student Showcase Archive

Charles Leclercq

MA work

MA work

  • Kodama

    Kodama, 2016

  • Kodama kit

    Kodama kit, 2016

  • Kodama toy and tablet

    Kodama toy and tablet, 2016

  • Kodama toys prototypes

    Kodama toys prototypes

  • Kodama camera module

    Kodama camera module, 2016


Kodama is a new way to create 3D animations by moving toys with hands. It is also a sandbox for storytelling, where forms and colours are designed together to trigger creativity.



  • MA Degree


    School of Design


    MA Innovation Design Engineering, 2016

  • With a passion for films and animations, I started creating my own 3D animations when I was in high school. This led me to study storyboard, character and environment design for animation and got me into video game giant Ubisoft.

    From R&D to production, with experience on feature films for cinema in France, Spain, Romania and India, I decided to study at the Innovation Design Engineering course associating new technology, creativity and design in order to explore and build the future of media and interaction.

  • Degrees

  • BA Computer Animation, Bellecour école d'art, 2010
  • Experience

  • Loops-My music video; Creative manager, Ubisoft, 2012–14; Ubisoft R&D GEEA, Ubisoft, 2010–12
  • Awards

  • Nominee, James Dyson Fellowship 2016; Innovation RCA Patent Fellowship 2016; James Dyson Foundation Bursary 2016